Build browser games by describing them.
Describe Games is a browser game studio. You start with a short brief, then keep editing the playable game through chat and direct controls. The goal is simple: make the game, test it, publish it, share it.
Create a game
Open the 3D Studio, write what you want, and be specific about the loop. A game loop means what the player does, what pushes back, how the round ends, and why the next run should be better.
Edit with chat
The chat is not only for the first prompt. Use it like a director: ask for larger rooms, better weapons, higher jumps, slower enemies, different lighting, clearer UI, or changes to selected objects.
A good edit request
Make the map twice as wide, add two upper walkways, keep the walls closed, and add ammo stations near cover. Do not add autoaim.
Playtest
Use Edit mode to inspect the scene and Playtest mode to enter the game. A playable build needs controls, feedback, a fail state, and a clear reason to keep playing.
3D games
The 3D lane is where new creation work happens first. It is built for Three.js games that run directly in the browser: shooters, platformers, racers, puzzles, adventures, sports games, and small multiplayer-ready projects as the backend expands.
Scene editing
The Studio supports chat-first editing and direct object context. When you select an object, the next message can refer to it. Keyboard access is part of the contract: prompt, play/edit, selected-object entry, and publish are tested.
Publishing
Publishing makes a game visible outside your workspace. Public publishing is guarded: games must pass readiness checks before they can be exposed broadly.
My Games
My Games is your project shelf. It keeps the games you create, edit, test, and publish.
Good prompts
Controls
Account
You can browse public games without an account. Creating and publishing games requires signing in so the project belongs to you.
Support
For partners, creators, and support, email us directly. Include what you are building, what failed, and a link to the game when possible.
